What’s New in Video Game Studies? A Conversation with Dr. Edmond Y. Chang
When: 7:00 – 9:00 pm, Wednesday, October 5, 2016
Where: Straub 251, University of Oregon
Constance Steinkuehler argues in “Why Game (Culture) Studies Now?” that “games are a productive context for research not only in terms of what they reveal about cognition (i.e., problem solving and its meaning) and the characteristics and features of successful and sustainable online communities but also in terms of what they can tell us (as both culture and cultural artifact) about life in a world that is increasingly globalized and networked.” In this conversation, I hope to outline some of the new and forthcoming ways scholars, teachers and gamers are answering the game studies call, including queer game studies, environmental game studies, race and indigeneity in games, games and disability, and video game pedagogy.
Image credit: Phillip Toledano